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Lesson Plan
Code.org

Event-Driven Programming and Debugging

For Teachers 9th - 12th
Start programming in event-driven style. Scholars learn to place buttons on the user interface and use event handlers. They also learn to recognize errors in code and debug as necessary. This is the second lesson in the series of 21.
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Lesson Plan
Code.org

Events Unplugged

For Teachers 9th - 12th
Introduce event-driven programming. Young computer scientists learn the meaning of event-driven programming and how it is different from previous styles of programming. They play a card game to simulate the challenges that occur in this...
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Interactive
Khan Academy

Challenge: SmileyFace

For Students 6th - Higher Ed
Two smiley faces are better than one. The interactive lesson challenges pupils to use methods to alter a program to make it more efficient. Individuals use the new code to create multiple smiley faces that speak. The engaging activity is...
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Interactive
Khan Academy

Challenge: Double Rainbow

For Students 6th - Higher Ed
Draw a rainbow over the rainbow. The second segment in a series of six has the class practice using functions to edit a program that draws a rainbow. After creating the function, the interactive lesson challenges pupils to create another...
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Interactive
Khan Academy

Challenge: Flower Grower

For Students 6th - Higher Ed
How does the garden grow? With inherited functions! The interactive activity has individuals alter a program to utilize object inheritance. Scholars develop an object type that two other objects use to inherit similar aspects. The...
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Lesson Plan
Code.org

Practice PT - Design a Digital Scene

For Teachers 9th - 12th
The final performance task for the unit requires class members to utilize what they have learned to create a personal digital scene. Groups work together to develop a scene and then, using top-down design, break the scene into manageable...
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Lesson Plan
Code.org

Functions and Top-Down Design

For Teachers 9th - 12th
Let me break it down for you! Introduce your class to a way of breaking up a complicated task into its component pieces. Individuals draw a complex figure using JavaScript and then break it down to help determine the functions needed in...
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Lesson Plan
Code.org

Looping and Random Numbers

For Teachers 9th - 12th
Repetition, repetition, repetition. Get your class to efficiently repeat a section of code over and over again by introducing looping. Class members learn looping to quickly recreate objects they want to appear more than once in their...
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Lesson Plan
Code.org

Creating Functions

For Teachers 9th - 12th
Quit repeating yourself ... you can make this simpler! Rather than repeating the same set of code over and over, class members learn to build and call functions in a series of challenges in App Lab. In the end, they combine functions to...
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Lesson Plan
Code.org

APIs and Using Functions with Parameters

For Teachers 9th - 12th
Introduce your class to the API, a reference guide that lists and explains the functionality of programming language. Using JavaScript, individuals draw complex designs that require additional commands and parameters defined in the API...
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Lesson Plan
Code.org

Using Simple Commands

For Teachers 9th - 12th
Turtles might be slow, but class will zoom by when your pupils build a program in which reptiles draw a grid. Using App Lab and JavaScript, class members build a program to find the most efficient way to draw an image of a three-by-three...
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Interactive
Khan Academy

Project: Fish Tank

For Students 6th - Higher Ed
Create your own exotic aquarium, well, virtual aquarium. Fill it full of various fish and sea life, add animation, color, and interactivity using JavaScript. This task utilizes your classes' knowledge of functions, parameters, and local...
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Interactive
Khan Academy

Project: Bookshelf

For Students 6th - Higher Ed
Start your own virtual library with this JavaScript programming project. Create arrays of book objects, and fill the shelves with different books, different colors, titles, authors, etc. Let coders create their own unique display. 
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Interactive
Khan Academy

Challenge: Movie Reviews

For Students 6th - Higher Ed
Create an array of objects in a JavaScript coding practice activity. Movie titles and reviews for multiple movies are collected in an array of objects and then printed out with a looping construct. 
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Interactive
Khan Academy

Challenge: Picture Painter

For Students 6th - Higher Ed
Your young coding students will love the result of this programming activity and will be amazed at what they can make the computer do. Using objects and their properties, they will create a paint brush that will redraw an object across...
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Interactive
Khan Academy

Challenge: Constellation Maker

For Students 6th - Higher Ed
Populate your own universe with constellations and stars. Modify the existing JavaScript code to use the push method of arrays, and mouseX and mouseY to draw a star based on the click and position of the mouse. 
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Interactive
Khan Academy

Challenge: Recipe Card

For Students 6th - Higher Ed
Anyone hungry? Create a recipe object in this coding activity. Include a title, number of servings, and ingredients. All of this adds up to one delicious practice opportunity for your programming students who are just learning how to use...
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Interactive
Khan Academy

Challenge: Favorite Animals

For Students 6th - Higher Ed
I'm not scared of lions & tigers & bears; in fact, they are on my favorites list! Have your young coders practice creating arrays and using loops. First they define the array as a list of favorite animals, then print them out...
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Interactive
Khan Academy

Challenge: A Loopy Landscape

For Students 6th - Higher Ed
Drawing trees and grass over and over again is the perfect time to add a while loop to your computer code. This activity guides coders through the steps as they practice using this loop. 
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Interactive
Khan Academy

Challenge: Lined Paper

For Students 6th - Higher Ed
Now create your own graph paper with this JavaScript programming activity! First, change the while loop that draws horizontal lines into a for loop. Then, add another for loop that draws the vertical lines. For an added challenge,...
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Interactive
Khan Academy

Challenge: Favorite Fruits

For Students 6th - Higher Ed
Creating a list of favorite fruits is the perfect use of an array in coding. Practice defining and using arrays in this simple activity of creating an array and printing out each element in the array.  
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Interactive
Khan Academy

Challenge: A Loopy Ruler

For Students 6th - Higher Ed
Now try writing your first while loop! This activity guides you through creating a small JavaScript program that marks the top of the screen with a ruler. Use the while loop to write the numbers across the screen.
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Interactive
Khan Academy

Practice: Using While Loops

For Students 6th - Higher Ed
Test your knowledge of loops with this short online quiz about using the while statement in JavaScript code. Get five questions correct in a row and you're done!
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Interactive
Khan Academy

Challenge: Flashy Flash Card

For Students 6th - Higher Ed
Create your own flash card in this JavaScript coding activity. Modify the given code so that the answer is revealed when the mouse is pressed. Provides good practice of conditional if-else statements.