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Lesson Plan
NOAA

Invent a Robot!

For Teachers 5th - 6th Standards
Wait til your class gets their hands on this! Aspiring engineers design a working robotic arm in the fifth and final installment in a series of ocean exploration lessons. Pupils learn about the use of underwater robots in ocean...
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Lesson Plan
Florida International University

Simulating Microgravity with Buoyancy

For Teachers 6th - 8th Standards
How do astronauts know how to live and work in a weightless environment? It doesn't come naturally! Junior physicists conduct experiments to examine the link between buoyancy and microgravity. Each activity illustrates a different aspect...
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Unit Plan
Scholastic

Acceleration Nation Guide

For Students 5th - 7th Standards
Discover the science of NASCAR! Young scholars rev up their learning as they explore aerodynamic principles. Hands-on activities help learners understand concepts of friction, kinetic energy, and potential energy.
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Interactive
CK-12 Foundation

First Law Simulation

For Students 6th - 12th Standards
Does Newton's First Law of Motion explain how to move a sled across ice? A simulation encourages scholars to decide if they should push, pull, or apply no force. Their decision moves a sled across the ice and to the home at the...
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Interactive
CK-12 Foundation

Friction Simulation

For Students 6th - 12th Standards
How much pulling force does it take to overcome static friction? The simulation applies the formula for the force of static friction to multiple trials. Scholars alter the pulling force applied until the box moves. They then determine...
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Interactive
CK-12 Foundation

Relative Velocity Simulation

For Students 6th - 12th Standards
If your pupils think relative velocity is the velocity at which you can run away from your relatives, they need this simulation. Two bikers want to meet at a specific time. Scholars alter the velocity of one rider to arrange the...
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Interactive
CK-12 Foundation

Model Rocket

For Students 6th - 12th Standards
Acceleration, velocity, mass, and gravity all play a role in the motion of a rocket. Young scientists explore the connection among these components using an interactive tutorial. They adjust the mass and thrust force to experiment with...
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Interactive
CK-12 Foundation

Irwin and Ruthie

For Students 6th - 12th Standards
Learners compare acceleration to displacement through an interactive tutorial that permits them to adjust the running strategy of two robots and watch them race. A graph displays the robot's velocity over time and another shows their...
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Interactive
CK-12 Foundation

Butterfly Stroke

For Students 6th - 12th Standards
Swimmers improve their times by understanding the physics of their sport. As a swimmer moves through the water, the efficiency of motion affects the resulting velocity. Through an interactive simulation, pupils change the level of motion...
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Interactive
CK-12 Foundation

Irwin 2D

For Students 6th - 12th Standards
Learners explore two-dimensional motion through visual modeling with an interactive lesson that allows them to control the path of a robot. Graphs show both the horizontal and vertical motion as the robot continues through its entire route.
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Interactive
CK-12 Foundation

Unicycle

For Students 6th - 12th Standards
What is the steepness of a hill before a unicyclist slides down it rather than pedaling down it? The simulation graphs the wheel speed versus the unicycle speed as the rider goes down a hill. Scholars control the mass of the rider,...
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Interactive
CK-12 Foundation

Horse and Cart

For Students 6th - 12th Standards
Can a horse pull more than its weight? A simple simulation answers this question and more. Pupils adjust the mass in a cart, the mass of the horse, the acceleration of the horse, and the angle of the tension rope between the horse and...
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Interactive
CK-12 Foundation

Sprinter

For Students 6th - 12th Standards
Why do sprinters wear spiked shoes? Scholars explore various styles of shoes and how they handle forces when running. Scholars adjust variables including shoe type, horizontal force, surface type, and normal force to determine which...
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Interactive
CK-12 Foundation

Elevator

For Students 6th - 12th Standards
Do you weigh slightly less when an elevator first starts its descent? The simulation teaches the change in the force based on the acceleration, constant speed, or deceleration of an elevator. Scholars control the mass and acceleration...
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Interactive
CK-12 Foundation

Everglades Airboat

For Students 6th - 12th Standards
How does an airboat move when there isn't a motor in the water? The simulation teaches the forces related to the thrust and drag on an airboat. Scholars vary the boat mass and thrust force in order to view graphs of the changing force...
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Interactive
CK-12 Foundation

Pirate Ship

For Students 6th - 12th Standards
Everything that happens is an interaction, from the wind blowing a sail to a cannon ball being thrust out of a cannon. A simulation shows the interactions involving a sail, air, ball, pirate, cannon, deck, ocean, and the Earth and the...
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Interactive
CK-12 Foundation

Malt Shop

For Students 6th - 12th Standards
How does the soda clerk know exactly how to get the glass across the counter to the customer? Pupils use the simulation to adjust the launch velocity, glass weight, base area, surface material, and the customer's position to answer that...
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Interactive
CK-12 Foundation

Airplane

For Students 6th - 12th Standards
How does an airplane control its take off and descent? Scholars explore the forces acting on an airplane and control the angle of attack, wing profile, thrust, and airplane size. They learn about lift, drag, thrust, gravity, and the...
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Interactive
CK-12 Foundation

Hot Air Balloon

For Students 6th - 12th Standards
How can people control a hot air balloon? The simple simulation allows scholars to adjust the payload mass, burner, and vent position on a hot air balloon and observe the changes in velocity and altitude over time. Challenge questions...
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Interactive
CK-12 Foundation

Bow and Arrow

For Students 6th - 12th Standards
Where does the energy of an arrow come from? Is it from the person, the bow, or somewhere else? A simulation allows scholars to adjust the stretch distance and the elastic constant in order to understand where the energy comes from, what...
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Lesson Plan
LABScI

Catapult: Flight of the Marshmallows

For Students 6th - 12th Standards
Watch your marshmallows fly. The engaging STEM activity has groups create a catapult to launch marshmallows. After testing their prototypes, they consider improvements and redesign their catapults.
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Lesson Plan
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Teach Engineering

Projectile Magic

For Teachers 9th - 11th Standards
What do the movies October Key and Harry Potter and the Sorcerer's Stone have in common? The fourth installment of a five-part module presents equations regarding projectile motion and how to rearrange them. Scholars view video clips...
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Activity
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Teach Engineering

Magical Motion

For Teachers 9th - 11th Standards
Make solutions to projectile motion problems magically appear using equations. Pupils watch a clip from a Harry Potter movie and find the length of time it takes for a remembrall to fall into Harry's hands. They use a projectile motion...
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Activity
Teach Engineering

Accelerometer: Centripetal Acceleration

For Teachers 8th - 10th Standards
Scholars build robotic arms that swing back and forth and use them to collect velocity and acceleration data. To analyze the results, pupils compare data to the equations for angular velocity and centripetal acceleration.