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Lesson Planet

#### Butterfly Stroke

For Students 6th - 12th Standards
Swimmers improve their times by understanding the physics of their sport. As a swimmer moves through the water, the efficiency of motion affects the resulting velocity. Through an interactive simulation, pupils change the level of motion...
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#### Irwin 2D

For Students 6th - 12th Standards
Learners explore two-dimensional motion through visual modeling with an interactive lesson that allows them to control the path of a robot. Graphs show both the horizontal and vertical motion as the robot continues through its entire route.
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#### Unicycle

For Students 6th - 12th Standards
What is the steepness of a hill before a unicyclist slides down it rather than pedaling down it? The simulation graphs the wheel speed versus the unicycle speed as the rider goes down a hill. Scholars control the mass of the rider,...
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#### Horse and Cart

For Students 6th - 12th Standards
Can a horse pull more than its weight? A simple simulation answers this question and more. Pupils adjust the mass in a cart, the mass of the horse, the acceleration of the horse, and the angle of the tension rope between the horse and...
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#### Sprinter

For Students 6th - 12th Standards
Why do sprinters wear spiked shoes? Scholars explore various styles of shoes and how they handle forces when running. Scholars adjust variables including shoe type, horizontal force, surface type, and normal force to determine which...
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#### Elevator

For Students 6th - 12th Standards
Do you weigh slightly less when an elevator first starts its descent? The simulation teaches the change in the force based on the acceleration, constant speed, or deceleration of an elevator. Scholars control the mass and acceleration...
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#### Everglades Airboat

For Students 6th - 12th Standards
How does an airboat move when there isn't a motor in the water? The simulation teaches the forces related to the thrust and drag on an airboat. Scholars vary the boat mass and thrust force in order to view graphs of the changing force...
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#### Pirate Ship

For Students 6th - 12th Standards
Everything that happens is an interaction, from the wind blowing a sail to a cannon ball being thrust out of a cannon. A simulation shows the interactions involving a sail, air, ball, pirate, cannon, deck, ocean, and the Earth and the...
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#### Malt Shop

For Students 6th - 12th Standards
How does the soda clerk know exactly how to get the glass across the counter to the customer? Pupils use the simulation to adjust the launch velocity, glass weight, base area, surface material, and the customer's position to answer that...
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#### Airplane

For Students 6th - 12th Standards
How does an airplane control its take off and descent? Scholars explore the forces acting on an airplane and control the angle of attack, wing profile, thrust, and airplane size. They learn about lift, drag, thrust, gravity, and the...
Lesson Planet

#### Hot Air Balloon

For Students 6th - 12th Standards
How can people control a hot air balloon? The simple simulation allows scholars to adjust the payload mass, burner, and vent position on a hot air balloon and observe the changes in velocity and altitude over time. Challenge questions...
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#### Bow and Arrow

For Students 6th - 12th Standards
Where does the energy of an arrow come from? Is it from the person, the bow, or somewhere else? A simulation allows scholars to adjust the stretch distance and the elastic constant in order to understand where the energy comes from, what...
Lesson Planet

#### Catapult: Flight of the Marshmallows

For Students 6th - 12th Standards
Watch your marshmallows fly. The engaging STEM activity has groups create a catapult to launch marshmallows. After testing their prototypes, they consider improvements and redesign their catapults.
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#### Projectile Magic

For Teachers 9th - 11th Standards
What do the movies October Key and Harry Potter and the Sorcerer's Stone have in common? The fourth installment of a five-part module presents equations regarding projectile motion and how to rearrange them. Scholars view video clips...
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#### Magical Motion

For Teachers 9th - 11th Standards
Make solutions to projectile motion problems magically appear using equations. Pupils watch a clip from a Harry Potter movie and find the length of time it takes for a remembrall to fall into Harry's hands. They use a projectile motion...
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#### Accelerometer: Centripetal Acceleration

For Teachers 8th - 10th Standards
Scholars build robotic arms that swing back and forth and use them to collect velocity and acceleration data. To analyze the results, pupils compare data to the equations for angular velocity and centripetal acceleration.
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#### Circle of Pong

For Teachers 3rd - 12th Standards
A STEM lesson presents a simulation of placing a scientific instrument in a lava flow. Teams design and build a device that can place a ping pong ball in a cup from a distance of at least three feet. They test and refine the device...
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#### Human Body Exhibit

For Teachers 6th - 12th Standards
Explore human anatomy and physiology using models. Scholars study systems of the human body and design a display for a museum exhibit. To complete the activity, individuals create analogous models of their chosen human body systems.
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#### Float a Boat

For Teachers 3rd - 8th Standards
Build a floating vessel capable of carrying cargo. Groups create a vessel that floats and can carry at least 10 pennies to model a mass transit system. After learning about buoyancy, density, and energy, they redesign their vessels in...
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#### Engineering for Mesopotamia

For Teachers 6th - 8th Standards
Use engineering principles to solve issues in farming. The STEM project teaches scholars about several challenges encountered by farmers in ancient Mesopotamia. They design machines that could overcome these challenges.
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#### Bobsled Blitz

For Teachers 3rd - 12th Standards
Design an aerodynamic bobsled. Groups create a bobsled that meets certain constraints from everyday materials. After learning about friction, aerodynamics, acceleration, and terminal velocity, pupils get a chance to improve on their...
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#### Analogous Models

For Teachers 6th - 12th Standards
What goes into a museum display? A secondary-level STEM project prompts groups to design a museum display for the Tech Museum of Innovation. They create an analogous, interactive model illustrating a science concept to complete the lesson.
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#### Tree House Escape

For Teachers 3rd - 8th Standards
Use simple machines to escape from a tree house. Pupils learn about simple machines and how they are useful in everyday life in a STEM lesson. Groups then design a device to rescue a friend stuck in a tree house.
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#### Pump it Up!

For Teachers 4th - 8th Standards
Create a model of the circulatory system. A STEM activity prompts groups to learn about the circulatory system and fluid pressure. They build a device that applies these concepts to move fluids.